A theory of fun for game design / by Raph Koster.
Record details
- ISBN: 1932111972
- ISBN: 9781932111972
- Physical Description: x, 244 p. : il. ; 19 x 24 cm.
- Publisher: Scottsdale, AZ : Paraglyph Press, c2005.
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Subject: | Computer games > Design. Computer games > Social aspects. Jeux d'ordinateur > Conception. Jeux d'ordinateur > Aspect social. |
Available copies
- 1 of 1 copy available at IPICYT.
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- 0 current holds with 1 total copy.
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Location | Call Number / Copy Notes | Barcode | Shelving Location | Status | Due Date |
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Biblioteca Ipicyt | QA76.76.C672K6 T4 2005 | LCI00530 | Coleccion General | Available | - |
LDR | 00772cam a2200253 a 4500 | ||
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001 | 6810 | ||
003 | CONS | ||
005 | 20130628212118.0 | ||
006 | aa###fr##001#0# | ||
007 | ta | ||
008 | 090826suuuu2012azua fr 000 0 eng d | ||
010 | . | ‡a2009277991 | |
020 | . | ‡a1932111972 | |
020 | . | ‡a9781932111972 | |
040 | . | ‡aDLC ‡bspa ‡cIPICYT ‡dIPICYT | |
041 | 0 | . | ‡aeng |
050 | 0 | 0. | ‡aQA76.76.C672 ‡bK6 T4 2005 |
100 | 1 | . | ‡aKoster, Raph, ‡d1971- |
245 | 1 | 2. | ‡aA theory of fun for game design / ‡cby Raph Koster. |
260 | . | ‡aScottsdale, AZ : ‡bParaglyph Press, ‡cc2005. | |
300 | . | ‡ax, 244 p. : ‡bil. ; ‡c19 x 24 cm. | |
650 | 0. | ‡aComputer games ‡xDesign. | |
650 | 0. | ‡aComputer games ‡xSocial aspects. | |
650 | 6. | ‡aJeux d'ordinateur ‡xConception. | |
650 | 6. | ‡aJeux d'ordinateur ‡xAspect social. | |
901 | . | ‡a6810 ‡b ‡c6810 ‡tbiblio ‡sSystem Local |